Pixel Art Editor
Draw 16x16 pixel art with a color palette, custom color picker, undo, and touch support, then export your artwork as a PNG.
🔒 This tool runs entirely in your browser. Your files are never uploaded to a server.
How the pixel art editor works
- Pick a color from the palette, select the eraser, or open the "+" swatch to pick any custom color.
- Click or drag - or tap and drag a finger on a touchscreen - across the 16×16 grid to paint pixels.
- Made a mistake? Click Undo to step back, up to 20 actions.
- Download your finished artwork as a PNG at any time.
FAQ
How big is the canvas?
A 16×16 pixel grid - a classic small sprite size, big enough for icons and simple characters while staying quick to draw and export.
How do I draw across multiple cells at once?
Click and hold, then drag your cursor across cells - each one you pass over is painted with the currently selected color.
What size is the downloaded PNG?
The PNG exports at native 16×16 resolution, one pixel per grid cell, so it stays crisp when scaled up in an image editor or game engine.
Can I add my own custom colors?
Yes - the "+" swatch opens your browser's native color picker, and the color you choose becomes an extra, selectable swatch alongside the 10 fixed ones.
Can I undo a mistake?
Yes - the Undo button steps back one drag/tap or one "Clear grid" at a time, up to the last 20 actions.
Does it work on a phone or tablet?
Yes - drawing responds to touch the same way it responds to a mouse: tap or drag a finger across the grid to paint.
How we compare
| Feature | Online Tool Store | Piskel | Full desktop pixel editor |
|---|---|---|---|
| No sign-up or install | ✓ | ✓ | ✗ |
| Instant PNG export | ✓ | ✓ | ✓ |
| Undo mistakes | ✓ | ✓ | ✓ |
| Animation frames and layers | ✗ | ✓ | ✓ |
For a quick single-sprite doodle without a full editor's learning curve, Pixel Art Editor keeps it simple.